Just because we are living in the future doesn’t mean we have to be stuck in the past. There is no reason that we won’t have disposable kurvas, just like there is no reason that our bodies will have to be discarded.
My own personal plan is to save all our body parts and make a kurva for each one. This includes my own brain and skull, my heart and lung, and my kidneys and liver. To each of these parts I will go and get a kurva, and I will place all of my body parts on the top of my kurva, and they will be there until the end of time.
What’s interesting about this is that it’s not just a kurva. This is a kurva that will only hold those parts and not any more since they will all be disposable. This gives me the impression that this game is really about having all three of our bodies.
I wonder what that means. I hope it means that we can get our brains, lungs, kidneys, liver and heart all from one kurva, and only give them to a person once. Then they can be given on the casket when we’re all dead. And it wouldn’t be a very long casket either.
As a whole, the game is made up of three elements: a) The player is made up of three different sub-categories. Each sub-category has a different body and the player can make up different sub-categories to each other. They are separated by a very wide space and are not allowed to touch any of the other sub-categories because they have no connection with the other sub-categories.
The game is meant to be played with a single button. So you can have a dog or a cat or a zombie or a zombie-dog or a zombie-cat or whatever.
The game doesn’t have a pre-determined ending, so you might end up with all sorts of things left over. But I’m pretty sure it’s going to be a lot more entertaining than the last two games. I won’t spoil how it ends, but it could have you using your imagination as much as your own wits.
Its the same sort of game as last year’s zombie-zombie-dogs, except its a little more brutal. I have to say, though, if its that much more brutal than what you’ve played before, then you should probably start looking for something else.
I have played all four previous games in succession, and while I loved the new one, I was very unimpressed with the last two, especially in how they handled the final act. A game that asks you to just sit on one side of the screen, and then randomly kill your opponents while they’re sleeping or on the toilet while you kill random people while they’re in the bathroom sounds very, very much like a zombie game.
Yeah, it sort of is. As mentioned before, a lot of the last two games were done in a very rushed and very linear way, and while that is certainly better than the average zombie game, it doesn’t make for a good story. The end of Kurvana was a really nice scene with all the zombies running away in the distance, and the end of Kurvana is still mostly a very linear shooter.